Next-gen PC games, like Hitman III and Resident Evil 8, only deserve next-gen accessories, like the PS5’s DualSense controller. Besides, Steam has recently incorporated DualSense compatibility into its platform, and other gaming providers could be next.
The lowdown on next-gen products
However, it’s no secret that the DualSense is very expensive. In fact, it retails at 70 USD, which is at least 10 USD more than other peripherals like the Xbox Series controller.
But the reason for the DualSense’s steep pricing is because of its drastically upgraded design. After all, an overview of Altium 365 highlights how electronic components make up 70% of a product’s total cost, from its PCB to its microprocessor. This is why a lot of companies mitigate the expenses by streamlining the actual manufacturing process. And the DualSense has a lot of complex hardware that likely caused the price bump.
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Here are the more notable ones:
One of the biggest features of the DualSense is its adaptive triggers — customized L2/R2 buttons that add tension depending on in-game events. For example, if you jumped on a spring-loaded platform in Sackboy, the buttons would be much harder to press. Or, when you’re tasked to pull a bow in Fortnite, you will be able to feel the resistance of the string. Adaptive triggers add a level of immersion that had never been seen (or, well, felt) in any other gaming controller before.
Haptic feedback is not a new feature for controllers. This is the technology responsible for haptic rumble — a feeling that’s meant to replicate the sensation of a character getting attacked or the ground shaking.
However, a post on PlayStation tech reveals that the haptic feedback we got before the DualSense is nothing more than glorified vibrations. This was because last-gen controllers only had two haptic motors installed — one in each grip. The DualSense, on the other hand, has hundreds of tiny motors around the controller, so it’s now possible to target vibrations onto specific points.
In Sackboy, this is vividly experienced when the game asks you to slide your finger down the touchpad to open zippers. You’ll feel every notch that you run your slider through.
Aside from these two points, the DualSense also features:
a built-in microphone,
12 hours of battery life, and
a light bar that glows in four different colors.
So, is the 70 USD worth it?
The DualSense is a one-of-a-kind controller whose technology has yet to be replicated. Of course, it’s true that you can’t use some of its features (like the adaptive triggers) for many PC games, but that’s only because they haven’t been made just yet. The PS5 just launched last November, and a lot of its titles are still in development. Still, we already have PS5/PC cross-platform games like Cyberpunk 2077 available, and we’ll very likely be getting more.
Plus, the DualSense has a long-lasting battery and is very comfortable to hold. Its built-in mic is also good for online PC gamers who either have headphones that don’t have mics in them, or those that just don’t want to wear them because they’re bulky.